

Oh, did a new announcement of maps today! I said bi-weekly updates, but I binged Snapmap too much this week, that I found lots of good shit. I may give a special announcement to his honor if he keeps having good stuff. It'll be a damn odyssey to get all ExMx maps that are good.Īlthough Spindleshank (the guy that made Watch your Step) has done a lot of Classic Doom map tributes, and most of what I tried are fucking entertaining. Since so many are named this, and only got the prefabs that isn't even a 1-to-1 mapping of the originals. OH BOY, that is a nightmare to sim through. Typing in ExMx (or the refinery) gives you just too many results to choose from and most are crap. Even one about a board game.Ī good project is to find the best "remakes, tributes, ect" of the classic doom maps.

Found some pretty awesome ones from searching randomly. Will probably post a new set of maps this weekend.
DOOM SNAPMAP COOP DIFFICULTY SCALING FULL
Full custom geo, timeless gameplay, hard and fun, bosses and competitive it's GOT ALL THAT AND THEN SOME. Score – 5 Stars (Gameplay 5 Design 6 Tech 4 Sound 4 Difficulty 5 Unique 6) Genre – Custom Geo, Hard, Competitive, Mechanic, Bosses Summary – A GOOD HORROR-THEME MAP, with an awesome reloading mechanic and incredibly-well done cutscene and ambience creation! Scary!! Score – 4 Stars (Gameplay 4 Design 4 Tech 4 Sound 5 Difficulty 2 Unique 5) T H E D E R E L I C T by IRON BISHOP L85.Summary – From restaurants to open chapel finale, the custom geo is to be awed here! Gameplay is very tough, and secrets and fun in numerous quantities! Score – 4 Stars (Gameplay 4 Design 6 Tech 3 Sound 2 Difficulty 3 Unique 4) Summary – A solid campaign-like map with many secrets and encounters with varying objectives! You even get to kill Vega in an entertaining plot! Score – 4 Stars (Gameplay 4 Design 4 Tech 4 Sound 4 Difficulty 3 Unique 4) Summary – Reimagining of Doom 64's map with the same name, and nearly the same action! Incredible room creation with intense combat and custom music to boot! Score – 4 Stars (Gameplay 4 Design 6 Tech 3 Sound 4 Difficulty 3 Unique 4) Genre – Hard, Custom Geo, Revival, Music, Doom 64: Watch Your Step by Spindleshanks.Summary – A power-scaling trip from weak-sauce to chaingun monster, with matching difficulty! Excellent checkpoint mechanics and solid final-act! Score – 3.5 Stars (Gameplay 4 Design 2 Tech 4 Sound 3 Difficulty 3 Unique 4).
DOOM SNAPMAP COOP DIFFICULTY SCALING PLUS
Summary – Custom Geo brilliance with nail-hard gameplay and fun plots in a half-hour plus long ride! Special enemy type at the end! Score – 4.5 Stars (Gameplay 5 Design 6 Tech 3 Sound 3 Difficulty 4 Unique 5)

Hall of Fame catalog will remain the same, along with the other pages. Announcements will just be there to, well, announce. So to solve this, I will just have "Best of Snapmaps" be its own new subforum to visit to in the steamgroup, rather than be an announcement post. Meaning that its gonna be a chore to skim through all the announcement posts for maps if I keep posting maps in that format. Unlike subforum topics, announcements will not collapse to a smaller, readable format for cataloging purposes. We're gonna need to get as many as possible before Eternal takes all the glory.Īlright, so I fucked up right off the bat with having maps acknowledged through announcements. And recommend me some of the best of the best. If that don't work, at least a steamgroup will exist cataloging the best snapmap has and will offer. I'll try my absolute best to keep this regularly updated with a lot of cool shit. Have them be remember for as long as this steamgroup exist. Yet, these maps will probably never see the light of popularity and amazement they so rightfully deserve.Īnd that's what this steamgroup is for. On how such an experience is only possible in Snapmap, and not in campaign or multiplayer. Awes me on the uncountable amount of hours this must have took to create and perfect. Every so often, I play a map that amazes me. It's to no surprise the fire for Snapmap has burned out.īut it still saddens me. And the complete lack of dev support for it that has been absent for a long time. Now we know why this is the case with how borked of a launch Snapmap has, and all the shit that festers in its search results on a common basis. However, nearly all of those sites have either been lost through faulty links, or are no longer updated since many months ago. There has been a few amount of sites/groups dedicated to snapmap (so I'm not the first to try this). I decided to create this steamgroup out of fustration. I made a steamgroup dedicated to Snapmap.
